Unity有点击屏幕进行移动操作,通过Input.GetMouseButtonDown(0)。如果点击到了一些UI上面会触发点击屏幕事件。/ O3 m3 b! L% v# O. V
引入UnityEngine.EventSystems,用函数判断一下即可 9 \# ^ n, x. N0 G; D ' i/ e5 Q! \/ f2 i- h
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using DG.Tweening;
using UnityEngine.EventSystems;
public class PlayerController : MonoBehaviour
{
private void Update()
{
if (EventSystem.current.IsPointerOverGameObject()) return;
if (Input.GetMouseButtonDown(0))
{
Debug.Log("点击屏幕");
}
}
}